Road Map
1.0 - Welcome to Nowhere
Independence - Wield an Arsenal of Weapons, Single Targets out and deal massive weapon damage.
Altruism - Heal Allies to gain Ambrosia to boost your abilities' range and power.
Security - Protect Yourself and Allies while using the environment to your advantage.
Enthusiasm - Build your own Deck to spread Joy and Ire to gain advantage in battle!
Crypticism - Sow Deception on the battlefield in the form of elemental Damage Over Time effects.
Cognizance - ManageĀ and modes to deal massive area damage and control the battlefield.
1.1.0 - First Flight in a Hurricane
New Levels
New Entities
1.2.0 - New Blood
New Blood Philos' only have 2 Ethos' each on release
Justice - Bind enemies and Protect allies to ensure justice for all
Wild - Equip special Void Gems to summon "Frentities" that assist you in battle and exploration.
Sacrifice - Consume HP to activate abilities that can steal HP from enemies.
New Story Developments(relating to some internal conflicts within the sectors and some lore reveals to do with the history of the sectors)
1.3.0- Old Opportunities
The final 3 Ethos of the New Blood Philos'
1.4.0 - Gaining Ground
New Levels
New Entities
New Factions
New Story Developments(relating to Sector 7, 8 and 9 specifically greater organization in the retaking of Sector 8)
1.5.0 - Ethereal Acquaintances
Ethereal Acquaintances Philos have 2 Ethos each on release
Balance - Level the playing field against The Aftereffect by deploying unique "Boards" that control the battlefield.
Peace - Enforce Edicts to Protect the peace and Punish those who break it.
Terminal - Stop Time itself and bend the Action Queue to your favour.
New Entities
New Factions
1.6.0 - ???
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