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Road Map

1.0 - Welcome to Nowhere

Independence - Wield an Arsenal of Weapons, Single Targets out and deal massive weapon damage.

Altruism - Heal Allies to gain Ambrosia to boost your abilities' range and power.

Security - Protect Yourself and Allies while using the environment to your advantage.

Enthusiasm - Build your own Deck to spread Joy and Ire to gain advantage in battle!

Crypticism - Sow Deception on the battlefield in the form of elemental Damage Over Time effects.

Cognizance - ManageĀ  and modes to deal massive area damage and control the battlefield.

1.1.0 - First Flight in a Hurricane

New Levels

New Entities

1.2.0 - New Blood

New Blood Philos' only have 2 Ethos' each on release

Justice - Bind enemies and Protect allies to ensure justice for all

Wild - Equip special Void Gems to summon "Frentities" that assist you in battle and exploration.

Sacrifice - Consume HP to activate abilities that can steal HP from enemies.

New Story Developments(relating to some internal conflicts within the sectors and some lore reveals to do with the history of the sectors)

1.3.0- Old Opportunities

The final 3 Ethos of the New Blood Philos'

1.4.0 - Gaining Ground

New Levels

New Entities

New Factions

New Story Developments(relating to Sector 7, 8 and 9 specifically greater organization in the retaking of Sector 8)

1.5.0 - Ethereal Acquaintances

Ethereal Acquaintances Philos have 2 Ethos each on release

Balance - Level the playing field against The Aftereffect by deploying unique "Boards" that control the battlefield.

Peace - Enforce Edicts to Protect the peace and Punish those who break it.

Terminal - Stop Time itself and bend the Action Queue to your favour.

New Entities

New Factions

1.6.0 - ???